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WORLD 1THE ORiGiN
THE STORY
Creation through destruction.

MAi is trapped within the six walls of his own creation, and in order to be set free, he must remember...
"there's nothing to fear in a WORLD you create"
Listen to  the first 7 song album "WORLD 1" below
i made a playable Gameboy game about WORLD 1
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https://d2vwpu9ddd6iwd.cloudfront.net/creators/b7b67434-e350-4db8-a85d-d1529a3e7282/1673590010.png
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MAi is trapped in MAiWORLD, and the only way out is reclaim each of the 7 sacred shapes. Each shape representing a different perspective of MAi mind that must be defeated in order to be reclaimed; so remember...


there's nothing to fear in a WORLD you create


When i first thought to release music as MAi, i had the idea of the character of a video game trying to break out of the WORLD in which he created. i was honestly afraid of releasing the music i had created, and the process of doing so was me "reclaiming" the shapes. Each song represented a shape (a perspective), created from an experience that i was unwilling to fully accept or share; but by releasing each song, i take back the power of MAiWORLD.


Each song represented by an experienceable level to be beaten and a shape to be collected, the first game is essentially a demo of what MAiWORLD is really aiming to become long term: A cross between music and an experienceable WORLD/game based around each project.


The shapes will appear in every project/WORLD in some fashion. *One-off songs/random drops, may not include the shapes tho.


play the game by collecting a GOLD 1/1 on catalog or an edition via a manifold contract of lyric video versions of the first 8 songs from the first project, PROLOGUE | WORLD 1.
WORLD 1 collectibles / collectors
the rarest and most coveted collectible of MAiWORLD are the GOLD 1/1's (editions below)
WORLD 1 EDiTiONS (via Manifold)